dos2 max persuasion needed. I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicks. dos2 max persuasion needed

 
 I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicksdos2 max persuasion needed  Any Belt with + 1 thievery

3. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. This guide is not intended to hand hold you through the game. Get the soul jar, bless the chest, get the captain to go away without giving him the soul jar (other persuasion checks). Take Skin Graft and Apotheosis once the levels allow it. If it's too rarely used, I think I'd rather breath fire. You can do this directly by just giving the vendor 200G in one go or over time in the form of gold directly and/or items. 6 points in thievery lets you open any door in the game and also loot 5000 in gold value. II. Only the Lucky Charm stat matters. This is the exit point from Fort Joy if you choose to leave from the drawbridge in the Fort itself. Its part of the armor set quests that were added in the DE version. Make Lohse run out of the cave once the battle starts and you’ll get some special dialogue and will be able to have Lohse talk to Saheila, though all of the elves there will lose a ton of attitude with her. Giving them gold and/or items also rewards. Remember that the loot you find will be scaled to the. , and in many ways it is. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Unless I'm missing something. You can pass the persuasion check to ask Grog to lower the bridge tolls. Aristotle argued that logos was the strongest and most reliable form of persuasion; the most effective form of persuasion, however, utilizes all three appeals. You can max persuasion and still fail some dialogue checks because its against an attribute you have little or no points in. Speak to Paladin Markswoman about the Voidwoken attack on the Ancient Empire Consulate. Persuasion on my main finesse character Lore on someone else Lucky Charm on the fourth, which I pump up with as much gear as possible. The pawn is the other reason scoundrel is great. ago. (To open the statue, you need to let one character with Scholar tag to decipher the book Ornate Hymnal, it turns to The Taming of Holy Fire. Per page: 15 30 50. Lizards receive +1 to persuasion. 3. Persuasion - You need this on at least one character. I had a ton of body parts that I was hoarding from Act 1 and by the time I got around to eating them in act 2 they no. I tried different options and I don't recall the persuasion check adding anything else but a little spice to the conversation. Thievery unlocks entire areas with lockpicking and gets you whatever skills you could ever need. Thievery Information. Early get points in Poly, Aero and Scoundrel for Cham. Builds are player-made stat and equipment combinations in Divinity: Orginial Sin 2. The NPC has 30 FIN, as shown in the video. More points means you can claim higher skill. Loremaster is a very useful, passive skill. II. Later go for Scoundrel or Ranged, HUntsman is not required until level 16 for Arrow Storm. Persuasion, as you would expect, happens during dialogue. Best summon in late game is ifan soul wolf if u use pet power gift bag. The game is very opaque about this and each version seems to have changed things. you also need persuasion to unlock something. Persuasion points are needed in order to help a conversation check pass. The way i go about it usually is to talk to them both and get the quests, kill Alexander, talk to Sallow Man then kill him. Act two: 50%. Loremaster is nice in 4 man parties so you can immediately identify. You don't need to min/max experience to do well. 11 The Rogue Remains A Safe Choice. Pet Pal on them as. Joined: Jul 2014. Everything is literally s***. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. For example (not exact valuues), you have one point in Persuasion, so that's like 20% of the persuation requirement, each point of a skill after that is only like 1% boost. However, at the Elf Temple, I send my character with max persuasion (along with any persuasion augmenting items) to talk to Gareth. The Threads of a Curse quest in Divinity: Original Sin II will be available to players once they escape from Fort Joy. ago. In DOS2 it wasn't really that you got experience for the non-combat route - going murderhobo still give you way more experience. Divinity Original Sin 2 Wiki has all information. For loremaster likewise. The NPC has 30 FIN, as shown in the video. I'd say Persuasion, it opens up dialogue paths that are otherwise unavailable. Thievery and Barter are useful inversely proportional to how far you are in the game. Also persuasion helps with increasing your opinion with other NPCs. Pet Pal does seem to fall off after Dwiftwood to be honest though. Similarly, respec is free for only up to Weapon Mastery Level 10. Act 2 starts with thievery 2 and ends up to 3. Speak to Lord Linder Kemm about the investigation into Magister activity. I think my persuasion above should be 4 and the check should pass. #2 < > Showing 1-2 of 2 comments . the forest tiger, however, cannot be persuaded successfully regardless of option chosen, and is (as far as i know) the only example in the game of a persuasion check that cannot be succeeded at any persuasion level. There are however mods such as this (for Bartering skill and attitude), that enable exactly what you're asking about. ago. Act one: 20% of game. The designers made this game in a manner where you can play 'inefficiently' and still win. Anonymous. Divinity: Original Sin 2 is one of the market’s most rewarding and profound RPG experiences. the hand pointed me in the direction of the chest first but i did the tower first before going there so i had the soul jar. So apparently the second character is able to lower the requirement somehow. So, to get started, having one character with a high persuasion skill helps immensely at certain parts in the guide. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. It ended up working out right, she dropped two books, which were exactly the ones I wanted. I don't know what the threshold is, but you can go back to the mirror on lady vengeance and just max everything. Amulets and Belts can provide up to 2 lucky charm. Civil skills: Human: Bartering Lizard: Persuasion Or as needed by your party or your personal preferences. because thats basically free 25 points in all stats. When a character levels up, they regain all their Vitality, which is insanely useful during combat. That doesn't stop him from getting to the Elf Temple. Well she had no persuasion so failed, killed him and ate him for the info I needed. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. He will say that his mind has been irreversibly corrupted from his training and just. I always free the captain without combat with a persuasion check, and let him gather his armor set. persuasion gives a +5 bonus to all your attributes for speech checks. shadow over drift wood. kaleb314. Basically just Donate things that you don't need to vendor, make them like you 100 your goods all Give you 20 -25% discount. Gloves of Acquisition. Chest at #3 is empty, the Pirate has a Persuasion check and will tell you where #4 is located. Remember that the loot you find will be scaled to the. You need X points in Persuasion to pass. The Persuasion skill is one of the many Abilities and Skills found in Divinity: Original Sin 2. ===== ABBREVIATIONS AND MAP LINK : WP = waypoint. If Lucky Charm happens to activate when you loot an object, you will be notified by a 4-leaf clover visual and a distinct "shwing" sound. 50 : MrKnowItAll. They have unique conversation Tags and have their own Class and equipment. a genrous offer. here's how to get the most XP out of this if you plan to let tannag live. Don’t be afraid to buy up consumables you need :) Reply reply PsionicTopHat. you may need it in order to get the sorts of quest results you want. Birdie information. But, X can be lowered by having a high stat in the relevant attribute. Created by baardvaark. You are probably safe with 4. it's not just a get out of combat free card (and in those scenarios you can just forego persuasion and fight anyway, if you want)In order to pass Grog the troll, you chose the Intelligence persuasion option. However, as there is no other Ring with that stat. When I convinced him I ran back to ship and maxed my persuasion attribute and persuasion talent. — In-game description. I'll just be talking to an NPC and suddenly I have to make a check. I think their quests just give you additional opportunity to earn attitude with them, but they aren't needed to make them stay. With 100 attitude and high enough bartering you get something like a 50% discount which can far outweigh the initial cost of the. In order to make sure they remain dead, you are going to have to destroy their respective soul jars. First of all - I set a few goals: a) "Hammered achievement" as early as possible. At late act1 you will need thievery 2 (right when you're about to escape fort joy). Stas (the ones in the dialouge) + attitude both increase your persuation. Pyrokinetic skill book vendor; In The Imprisoned Elf quest: Stingtail is the one that stole Griff's supplies, you can always convince him to hand over the supplies using the Finesse persuasion option. I tested this myself: Gareth (target) has 14 Finesse. If a Fire Slug is nearby,. Increasing Loremaster allows you to identify more, faster. Increases base Attitude with strangers by 5 per point. Yes, they are valuable, but their amount in your equipment increases rapidly. Gives you 2 bonus points in Persuasion but you loose a point in Intelligence. Both have 1 Persuasion. Eventually, it couldn't be pushed further and we said our goodbyes, raced for divinity, saw Dallis ruining everything and went to Arx where our party members realized that we'd need to team up and finish. Some checks just have absurdly high requirements. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". Business, Economics, and Finance. 000 XP; Leave Fort Joy: 14. Lucky charm doesn't really matter. Just started playing DOS2. Your best stat might be the hardest response to pass and having a lower persuasion fails it instantly. There also is the chest piece of the act 1 Captain's set. I'm always clearing all barrels and crates but I did not find one nail or one needle. Pretty much I guess this is the case, that persuasion skill just makes up a disproportionate amount of the chance to succeed compared to the other two factors involved. some objective even need persuasion to get pass through. Then, I tried to give exactly 350 gold to Han and Samadel, the little boy and adult lizard woman standing outside the stateroom door, and giving them this. DOS2 is the perfect opportunity to learn the ropes of party building and experience Larian's stellar character writing. You can solely complete the main story if you wish, but skipping over side content. So a really hard Persuasion challenge might be -30%. It also increases the starting Attitude. A Rogue or Bard can pick a wide array of skills to be proficient in, and they'll just level up as the character levels up. There are necklaces, a ring, and I believe a nobility hat, and lizards. The Silent One Walkthrough. To do this you need a human character (thrifty +1 bartering) that ate Garvan's head with the mask of the shapeshifter (trade secrets +1 bartering) the Captain's Jaunty hat from act 1 (+2 bartering) Justinia's Favor (gloves from act 2, +1 bartering), a belt and. Whirlwind+bull rush hits harder than EoF+fireball with spark, AND it's separate. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. Players will need to head to a specific. Re: How useful is Persuasion? Johnny_Devo # 617159 20/09/17 05:02 PM. Classes play a significant role in helping guide players on how to tackle the game’s combat and provide an excellent framework for players to build on. Succeeds some persuasion. We. Thievery Information. Loremaster: Loremaster identifiles enemies and allows you to identify items. What are some tips you wish someone have explained to. Its part of the armor set quests that were added in the DE version. If you chose to kill Grog for Marg, after Grog's death Marg will choose to implement Grog's business tactics and charge 15000 gold to cross in the future. her attitude was only -10 so it worked!E. I habitually always have a persuasion character in a party of four, though I've also beaten the game without any persuasion at all. So I'm somewhere in act II and I want to be sure I have max attitude with all my companions before moving to act III and since I'm not sure when it will change I'm trying to get them all at 100 before doing too much. Attributes are the base stats of your characters in Divinity: Original Sin 2. Players who want to perfect a Rogue build should pick a Starting Class as a template to mold into their ideal stealth fighter. The more you invest in the Persuasion Ability, the more NPCs will like you. Obviously rogues make the best use of scoundrel as you should never be attacking without a critical so your multiplier is the most important. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Replies ( 1) 14. 2. Persuasion is a civil skill in Divinity: Original Sin II. Zaleskar is important both for Ifan’s quest and Sebille’s. OFCOURSEIMHUMAN-BEEP • 6 yr. Talk to the cat first, offer to help, break the columns, and then talk to the girl. In short; you're understanding it wrong, respec your civil abilities and max persuasion on one character and use that character to talk to people. Persuasion can be nice to have later on in the game. This enemy is vulnerable to Water damage. So I have been playing with my brother for a while and have just finished act 2 as lone wolves, but I have noticed that in order for us to have full control (or as much as much as possible) of how our character/team reacts to certain situations, we need to pass a persuasion check. If a Fire Slug is nearby,. Level 3: 8,000. Make sure you open the chest at #2 and read the book otherwise the door at #4 will require a Persuasion check to open. It is the same in both single player and multiplayer. also that dead guy will heal everyone. Magic is slightly more complicated but not to werid once you understand it. 4/5 story. Birdie is a hound that has been fed tainted meat and been treated poorly in an attempt to turn him into a source hound. Then. Thievery is great for opening doors/chests that you don't have the key, but also to gear yourself up and gather money. However, you can use them as disposable thieves. Need to loot everything on my character with Lucky Charm, now to add the shit I want to sell to my 'wares' then transfer them all to the character with the best Bartering. Improves the power of staffs, wands, and most elemental skills. I hope he can hold them all at once otherwise I have to sell half of them, stop the trade and transfer the rest of the items over. Summoning Tweaks increases the max summon amount to 3, with the option to increase/decrease it further, and provides a variety of helpful skills to speed up summon preparation efforts outside of combat. 2 attribute points, 1 combat point. Seeking Revenge Walkthrough. CryptoThe persuasion check cools Gareth down and get him a bit more level headed. Re: Sebille persuading Zaleskar (Quest) xenustehg # 620135 23/09/17 10:13 PM. Lucky charm doesn't stack across characters. After i failed my first persuasion check that requiered 6 points in the skill i just reloaded and kept the fishermen ring equipped all the time, way more convinient, besides a couple of points into warfare or necro and +80ish mahic armor are not that big of a deal In order to succeed at a persuasion check, you need to reach the required threshold. Saving too much consumables leads to overcrowding your equipment. However, know now that if you did not convince Gareth to abandon his quest of revenge during Burying the Past quest, you will not be able to succeed any Persuasion checks. To push past that, you need a species bonus and/or gear. Investing in this skill increases the range you can move objects via telekinesis by 4 meters per point. Character Stats & Information Abilities (and Skills) Abilities in the game are not spells you use to attack enemies with, those are your skills. Use her true name to force the demon out of her. There are no stat checks when it comes to persuasion. Choice two could pass the check with 0 persuasion. Persuasion is great to bypass some fight. And while barter is really nice to have, I think high persuasion plus giving a few shopkeepers enough merchandise early on to raise their attitude to 100 will give you all the discount you need. Difficulty Level. . Yes, it is very useful to have both Pet Pal and Persuasion on one character. You don't need to min/max experience to do well. Needless to say, questing in RPGs is the main method of leveling in nearly every game, Divinity 2 being no exception. So your damage is 100 + 20* (100*0. Talents: Opportunist Executioner Savage Sortelige. Have a character that delivers all kinds of buffs your party might need. If you have either or both of these characters in. I wanted him as a vendor in the late game, because he sells runes every level. Simply entering the tower will cause this quest to be entered into your journal. Once Strength has been capped, add excess points into Wits. Talk to her/the demon and learn that she no longer knows her name. Updated: 16 Dec 2021 14:01. #3. Persuasion: Persuasion helps you convince characters to do your bidding in dialogues, and increases how much characters like you. Sometimes it's worth it to invest in a vendor by giving them enough gold to get 100 attitude (usually like 1200gp). All characters begin with a basic 10 points in each attribute. If you. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. Lohse has an inner demon, so make her the other mage. Once Strength has been capped, add excess points into Wits. Don't worry about me, I'm that person who you need to explain a joke to at the best of times. Also, I often choose to the unpersuasive route for the challenge of the combat, rather than the XP. Max Fin and then Wits, get Huntsman to 2 at level 4 for Tact. Yep, it looks like my party is pretty much set. Red Prince has 12 Finesse. For talents, you will get your second. Brayton Barnes Safe? Just finished exploring the fishery in Driftwood and found the source weapons. Joined: Sep 2017. 1. Fane is NOT my main character. _ Coop with friends: Lohse: Enchanter (Aero, Hydro CC)Tharos47 • 6 yr. persuasion gives a +5 bonus to all your attributes for speech checks. If the persuasion skill is 2 and the check requires 3 to pass, even a matching attribute maxxed out isn't going to help. You can only pickpocket each NPC once per game with each character. #1. If you haven't fought Alexander yet you'll get stuck at the altar in the cave. Stacking as high as you can on one character is beneficial, especially if you have a room full of little containers. Persuasion also rises attitude with NPCs and thus affects the prices of merchants slightly, but not as much as Bartering skill. while fighting on the beach after using bless on the ring i failed the persuasion when i told him i had the jar then fought off his skeleton crew while he escaped. Just put points into that if you reach your cap on your main. Once you open the door Gareth will come inside and tell you if you don't kill the silent monks he will (you gain marginally more experience for letting him kill them. When I try to run this in game, I get "Persuasion Failure! Your persuasion 1; Needed 3". It's almost always the character that initiated a dialogue. It'll be replays where you can alter circumstances you knew ended one way and cause something else to occur to see how and when those changes effect your new game. Go over to the right above the lava stream before battle commences. Takedown. Civil abilites like bartering and thievery are not shared between party members. - Retreat and then max Warfare. Bartering Tweaks shares the highest barter and persuasion bonuses among the party while trading, allowing shared discounts for all. 8-4x stronger potion. Then on your other characters max them out on only one trait each, being bartering, loremaster etc. A detailed guide based around a spreadsheet listing all things available to do in Fort Joy up until leaving the Fort itself, and a couple accompanying videos to clarify some non-obvious details. Some checks just have absurdly high. Level 1: Increases base Attitude with strangers by 5. I'm still not clear on how persuasion works exactly. Once past the new cave go inside to find the Sallow man. 2. Updated: 16 Dec 2021 14:01. But Persuasion checks aren't initiated by the player, they happen when a dialogue with an NPC calls for a Persuasion check. Companions in Divinity: Original Sin 2 are Party Members that can join the player during the course of the game. Thievery is also viable, you can rob people who stand still and unlock doors, but I tend to go for persuasion when I play solo. If you don't have the game memorized, there's only two options: fully spec for persuasion, or don't at all. 1. For randomly rolled gear, only necklaces can spawn with +1 persuasion. This can include. . Summoning Tweaks increases the max summon amount to 3, with the option to increase/decrease it further, and provides a variety of helpful skills to speed up summon preparation efforts outside of combat. DOS2 DE Needs to finally have party-wide Barter/Lucky charm/persuasion. There's a popular build by u/zyocuh that looks really fun: Dual Wielding Fireblade. Persuasion's primary usage is to help achieve a potentially more desirable outcome during dialogues with non-player characters. Other than the fact that you can have an incarnate which can always fit in the situation you are currently finding yourself, no other summon can benefit from the +25% damage buff from the basic infusions. It's not as much a walkthrough as it is a blueprint that you can adapt to fit your personal preferences on how to approach the early game. Fane is NOT my main character. Obviously rogues make the best use of scoundrel as you should never be attacking without a critical so your multiplier is the most important. The big difference in DOS2 was that the experience curve was exponential, so even if you missed out on some experience it didn't really make much of a difference because the amount of experience you lost was trivial. Our group (especially me) was curious how important it was to get every last bit of EXP from killing innocents, doing side quests, etc. ===== ABBREVIATIONS AND MAP LINK : WP = waypoint. RobotGodzilla Dec 31, 2019 @ 7:59pm. 19. For combat in DOS2 you get action points you can spend each turn and skills/spells just have cooldowns for however many turns each. hoping for act 3 and 4 guide. I'm working on a dual wielding geo-brawler but I haven't really finished putting it together to optimize it. In act 2 I have enough gold and respec my character into a mage with persuasion for roleplaying. go for lucky charm, then if you feel like you need bonus pocket money, respec at the end of act 2 to full thievery (keep some thievery items, like the unique +2 gloves, a random +1 belt and the +1 unique armor) and just steal gold (and whatever you feel like) from the merchants before moving on to act 3. There also is the chest piece of the act 1 Captain's set. Focus on the dialogue options and text. Lucky charm up to 5 will increase proc chance and quality of the things you find. Thievery must have, early game there are no money, so on tactician/honour mode it's impossible to get past 4-5 level if you won't steal books/gear. i was just doing a max xp run with maliex's guide. At character creation you will get 3 attribute points, 2 combat ability points and 1 civil ability point. Once he is freed, he will attack you unless a character has Pet Pal. Let's think we fail and open another one, now our chance is 1/ (18+1)= 5. Persuasion is practically mandatory with how much it helps with the dialog. The game does track this value over more than 1 transaction with the vendor changes appearing to scale up to max. 0. I think you will miss out on one quest but not a critical one. Even with persuasion you will "wonder what if", so don't worry too much about it. Threshold probably depends of the NPC level/stats. Lock difficulty scales with the game--as you progress, you'll find that 1 thievery isn't enough. a finesse persuasion for Sebille against Gareth has a threshold of 4. In that regard, the Rogue remains. In my game, Fane has Persuasion=1, Intelligence=35. Last edited by Kulin ; Sep 17, 2017 @ 11:50pm. As far as I understand Act 2 and later so far, this combination opens the door to many, many quests. Second, even if the peaceful approach gave more XP, you would still feel like you had to kill them because there would still be XP on the table. Lucky Charm Notes. It only gives me a memory or strength check. So basically just respec two of your characters civil points when you land in Act 2 so you have max persuasion on one and max thievery on another. While DOS2 having the more fun class building and. Both have 1 Persuasion. Lucky charm doesn't stack across characters. When it comes to mixing Armor you generally won't need to go that high just from getting an extra random bonus here or there. It's the same problem as with "choice when it comes to your companions and their starting classes". OK, this guide is a bit unclear. I have passed 90% of persuasion checks so far with persuasion 5. I'm worried that A we'll never see dialogue meant for dwarves/human/elves or were going to get into some pretty annoying fights just because my friends walk 2. He will say that his mind has been irreversibly corrupted from his training and just. This does seem in line with your test samples, but your encounters are in early Act 1, and there most of the checks with attributes require much lower values (like 12INT or 14WIS in your examples). The more points you have. Once the fight starts use T . Alexanders ghost doesnt do anything other then have a persuasion check which if you pass he will give you the. Take Skin Graft and Apotheosis once the levels allow it. If you do want to play efficiently, don't use the prebuilt classes, instead spec them manually. So 30 Con is like +20%, but Persuasion 5 is +100%. Encounters also have a modifier. Sometimes you can persuade for getting more reward Makes the game much easier, expecially if it is your first time playing. One thing though, if you don't have a spark build on your team, have your summoner learn master of sparks themselves and cast it on the incarnate. Same goes for most other civil abilities. I max out each of my four party members Undead character with Thievery (they have a skill that lets them pick locks without lockpicks. Mages aren't too strong in act 1, so I start as a fighter with polymorph, warfare, scoundrel and thievery. It's merely meant to give you the necessary know how to play through the game better. You can min/max it a bit using gear like Gloves of Acquisition which gives +2 Thievery so you only need 3 hard points. Sebille has 42 Finesse. POTIONS TIP 2: Two potions of the same type = a 1. TO MAKE MONEY CRAFTING TIP 2: Short sticks -> Makeshift Axe and Long sticks -> 2-Handed Staffs. Re: What with persuasion fail in this game? Ellezard #617511 21/09/17 01:00 AM. Defeat the demon to close the quest. Everyone should have their main abilities maxed out, and if possible taken beyond the max using equipment. Early game, this is a very powerful tactic, you can one-shot Kniles with 4 stacked coffins. With entartaining options. Most of the time, persuasion is about giving dialogue a different flavour even if the material outcome doesn't change much. Joined: Sep 2017. Stuff like looking at the total income of an Act, then allow for 20% of that total income on top to be the total possible amount theft can get you and limit every NPC to be a part of that number. You can only pick up to 4 of the 6 pre-made characters (3 if your main is custom) so some planning is necessary when crafting an effective team while still getting the most out of the story. The most important thing is to allocate the points well. This enemy is vulnerable to Water damage. Chaoslink. I don't know I haven't progressed beyond but I assume it's the same. Same goes for most other civil abilities. Anyone else think that persuasion checks that need more than 5 are silly? DOS2 Discussion Basically I need to quicksave before every conversation or put on my. There's no point in half-arsing persuasion. Since I see many, many, many new players asking for help on this sub I decided to just type up a guide so I can link it for them instead of just typing stuff out every time. Divinity: Original Sin 2 (DOS2) takes place around one thousand years after the first game, eliminating any need for players to have understood those events to enjoy the sequel. Also, if you are into petpal, try to make the pursuader the petpal guy. Divinity: Original Sin 2 is a great classic RPG with an elegant cause-and-effect system. you recommend to give the Ring with Persuasion +1 to fulfill a quest (5000 XP). I highly recommend you to read paragraph about. Leaving the area progresses the plot, but it also means abandoning quests. I'm between elf and lizard for my first character, apparently elves can learn skills by eating people, but from what I've heard, it's not like you can eat just any corpse. Attitude influences how an NPC perceives you and affects the cost of trading with them. If you are struggling with the length of the game I would encourage you to not binge it and play at max a couple hours a day. I just started a game up with my friends and I'm the talky character with max persuasion. What is the most powerful form of persuasion? Pathos: Strategy of emotions and affect. Try gifting a handful of gold before the persuation check. To acquire this quest, you need to get in Bloodmoon vault #2 on Bloodmoon Island. Dude standing outside a house north-east of the graveyard, somewhat near the Blackpit Gates waypoint. Best summon in late game is ifan soul wolf if u use pet power gift bag. If I should hang on to it, what level do people usually fight the Djinn at for best exp return. Greetings, all! We're playing on Tactician mode and got to the end of act 1. To examine a monster or NPC, select them and choose Examine. Reply reply. Yes, Hilde will drop books, but beware as she may not drop the books you want (unless you just want books to combine, then it doesn't matter). Bartering good way to make money, give 200-500 gold to Tarquin to raise loyalty to 100%, have bartering and sell stuff to him. Talents: Opportunist Executioner Savage Sortelige.